Souvenirs from ECAL 2017: create, play, experiment, discover – revealing the experimental power of virtual worlds
نویسندگان
چکیده
منابع مشابه
The State of Play: Law and Virtual Worlds Virtual Worlds: a Primer
A snow-capped mountain range stretches over the town's northern border and tapers down to a southward-facing, concave bay embracing a small archipelago of glittering islands. Homes are clustered in predictable locations: on the islands, against the seaside, and close to the mountains. This is the community of Blazing Falls, a town with over 25,000 inhabitants-roughly the size of Timbuktu or Pou...
متن کاملUsing virtual worlds for online role-play
The paper explores the use of virtual worlds to support online role-play as a collaborative activity. This paper describes some of the challenges involved in building online role-play environments in a virtual world and presents some of the ideas being explored by the project in the role-play applications being developed. Finally we explore how this can be used within the context of immersive e...
متن کاملMulti-Modal Investigations of Relationship Play in Virtual Worlds
Millions of youth have joined virtual worlds to hang out with each other. However, capturing their interactions is no easy feat given the complexity of virtual worlds, their 24/7 availability, and distributed access from different places. In this paper, we illustrate what different methods can reveal about the dating and flirting practices of tweens in Whyville.net, a virtual world with over 1....
متن کاملanalysis of power in the network society
اندیشمندان و صاحب نظران علوم اجتماعی بر این باورند که مرحله تازه ای در تاریخ جوامع بشری اغاز شده است. ویژگیهای این جامعه نو را می توان پدیده هایی از جمله اقتصاد اطلاعاتی جهانی ، هندسه متغیر شبکه ای، فرهنگ مجاز واقعی ، توسعه حیرت انگیز فناوری های دیجیتال، خدمات پیوسته و نیز فشردگی زمان و مکان برشمرد. از سوی دیگر قدرت به عنوان موضوع اصلی علم سیاست جایگاه مهمی در روابط انسانی دارد، قدرت و بازتولید...
15 صفحه اولLearning in virtual worlds: Using communities of practice to explain how people learn from play
Although there is interest in the educational potential of online multiplayer games and virtual worlds, there is still little evidence to explain specifically what and how people learn from these environments. This paper addresses this issue by exploring the experiences of couples that play World of Warcraft together. Learning outcomes were identified (involving the management of ludic, social ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Adaptive Behavior
سال: 2018
ISSN: 1059-7123,1741-2633
DOI: 10.1177/1059712318757044